My online identity experience
- Cho Yiu KWAN

- Apr 2, 2017
- 2 min read

Reference: WoWScrnShot_053011_224550 by Michael Mol (CC BY 2.0)
World of Warcraft was the first online game that I played while studying in college. When you start your new game as a nooby, the system will ask you which side you want to join, Alliance or Horde, then you will have to pick a race and sex. I picked Horde and chose a female Blood Elf to be my character. At that time I just want to keep looking on her and dress her like a barbie. Because of our sense of edgy we thought we were the character that we created, we started to be like living in the world of World of Warcraft. Since we were high level enough, we were able to join some community and play together as a guild member. Those members were just some random person we meet, they welcome us and started to play with us. By the time one of the member ask me and my friend are girl gamer or not, we felt strange and excitement from that question, we decided to act as sister and tell them we are female. Those member treat us even better than before, carrying us in every raid and gift us gears, they even wanted to have our contact. Therefore we created a fake 'MSN' account and chat with them. On the internet, they saw me as a female blood-elf, but in reality, I'm just a college kid. And that was the first time that I fake my online identity, furthermore, it became my life lesson to have the thought of trust no-one on the internet. In the internet environment, we through profile image or a avatar to represent and visualize ourselves, it is the way the user unilaterally expresses his or her online identity. By interacting and participant with others in the internet to gain a certain extent of reputation and trust from the others






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